MagicLampGames now has a home

Five games, one developer, and a place to keep the privacy policies the app stores keep asking for.

MagicLampGames has been publishing games since 2016 without a website. That worked until it didn't: store listings need a privacy policy URL, press people need screenshots at a fixed address, and players who want their data deleted need somewhere to write. Two of the five policies were living on mobixo.ai, the rest nowhere. This site fixes that.

What is here

Every game has a page with what it is, which stores it is on, which version is live where, and the screenshots. Every game has a privacy policy written from what the app actually does — not a template. Every game has a press kit: a fact sheet and a zip of icon, key art and screenshots that can be used in coverage without asking.

Why the policies took a rewrite

In August 2026 an App Store review rejected a Bulls & Cows build over two permission strings the app no longer used — leftovers from an older version. Nothing was collected, but the declaration said otherwise, and a declaration that does not match the code is a defect whether it over-claims or under-claims. So each policy on this site was written by reading the app's own dependency list: which SDKs are linked, which permissions are requested, what is stored and where. Where the code disagreed with the old text, the code won.

The games

  • Space Heroes: Galaxy Shooter — vertical arcade shooter, 40 levels across 8 worlds, bosses that change weapon at half health. Out on Google Play this week; the iOS version is in review.
  • Kaptirik — Turkish okey carrying three rule sets in one app: classic okey, 51 and 101. Offline against bots, or a four-player online table. No ads.
  • Codex Numbers — number deduction puzzle with online matches, rebuilt in Unity.
  • Bulls & Cows: IQ Game — the oldest one, on the App Store since 2016, in 13 languages, with a two-player Game Center mode.
  • Mercury Boy — endless jetpack runner, still on the App Store; the Android version has been retired.

How the site is built

Every page is a static file generated at build time. No server runs to answer a request, which is the point: a marketing site should not cost anything to keep online. Images are converted to AVIF and WebP during the build rather than on demand. The whole thing is one repository, and adding a game means adding one content file.

What comes next

Release notes will land here when a game ships something worth writing about. Space Heroes is the first candidate: it went live on Google Play on 8 August and the iOS build is waiting on review.